![]() The final consumable items are the Vitamins, which appear periodically directly below the nest an award the player with further points. The blue ghosts turn pink during the last moments of a Power Pill's effect, signaling that they are about to become dangerous again. When a ghost is eaten, its disembodied eyes return to the big square chamber in the center of the maze to respawn. Near the corners of the maze are four larger, flashing consumables known as Power Pills that turn the ghosts into a blue transparent colour Pac-Man with the temporary ability to eat the ghosts and earn points. Pac-Man can be played as a one-player game or a two-player game with the players alternating turns after Pac-Man is eaten by a ghost. The player is awarded a bonus life upon successful completion of a level. A group of ghosts roam the maze, trying to eat Pac-Man. Every time Pac-Man eats all the video wafers in the mze, he earns an extra life and a new maze full of wafers. The goal of the game is to earn a high score by having Pac-Man eat video wafers, power pills, vitamins and ghosts. The player uses a joystick to control Pac-Man, navigating him through a maze of consumable dashes called video wafers, opposed by a quartet of multi-colored ghosts. It has been considered one of the worst video games ever made and one of the worst arcade game ports released on the system. ![]() Despite its commercial success, Pac-Man was panned by critics for poor graphics and sound, and for bearing little resemblance to the original game. It remains the best-selling Atari 2600 game of all time, selling over 8 million copies, and was the all time best-selling video game for several years. Expecting high sales, Atari produced over a million copies of the highly anticipated game and held a "National Pac-Man Day" on Apto promote its release. Programmed by Tod Frye, Pac-Man took six months to complete. Once eaten, a ghost is reduced to a pair of eyes, which return to the center of the maze to be restored. Eating flashing wafers at the corners of the screen causes the ghosts to temporarily turn blue and flee, allowing Pac-Man to eat them for bonus points. The player controls the title character, who attempts to consume all of the wafers in a maze while avoiding four ghosts that pursue him. under official license by Namco, and an adaptation of the 1980 hit arcade game of the same name. Pac-Man is a 1982 maze video game developed and published by Atari, Inc.
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